Les Fleurs et personnes ne peuvent être contrôlées, mais elles vivent ensemble |
teamLab is
a Japanese group of artists, programmers, engineers, architects, mathematicians
and animators that have turned the Grande Hall de La Villette into an immersive,
interactive experience for the whole family. On a sweltering hot Paris afternoon, there
were kids of all ages—from 5 to 75—wandering, lying, sitting, dreaming and
interacting with the imagescapes in au-delà
des limites.
The images
are design innovations before they are aesthetically challenging or conceptually interesting. The
walls, floors and, in one room, screens are overtaken with fully interactive
image narratives, some of which have no beginning and no end. Others are
clearly story narratives, though not of the cause and effect kind. Children
loved in particular the installations that required full interaction from the visitors: works
activated and further developed by touching, moving along or towards the wall. The thrill was in the process of creating images rather than in the images created.
Two of the installations invite visitors to sit on the floor and not just watch, but
allow the constantly moving procession of images to wash over them. For these, one in the
biggest space and the other in a small room, I sat at the edge of the room,
others lay in the middle, and still others walked around. The music and images
together (both electronically generated) were so hypnotic that I fell asleep. In
the heat of the non-air-conditioned former abattoir, lulled by images and
sounds in motion, was a surprisingly restful experience.
Univers de particules d'eau dans Au-delà des limites
The
installations are a coming together of electronic and organic, technology and
nature, human, and flora and fauna. We watch sunflowers grow, birds and
butterflies flying, flowers blooming, stars falling water cascading, and
figures walking. The exhibition as a whole is a living digital organism
constantly churning out new images that make a sharp break with our daily
lives, thus whisking us off to a dreamlike world. While I did think the world created was more
interesting from a technological and design perspective, the effect of being
lulled into an organic world of pure relaxation by the computer generated in a
former abattoir was interesting.
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